After some testing with affected user, could not reproduce issue; closing as Could Not Reproduce
I'll probably write a simple README for this repo and put the protocol details into a docs folder in the me/e4mc monorepo; thanks for the suggestion though!
I, personally, am not planning on implementing any social features, but I might expose an API for external social mods to work with e4mc.
Here's a brief overview of the architecture: e4mc_minecraft connects to wss://ingress.e4mc.link, which then is routed to the closest relay server. the relay server assigns the host a domain. whe…
Huh. If you could contact me on Discord or other live chat platform, I might be able to diagnose the issue, but I'm not really sure what's going on from this alone.
- Indefinitely, if I have the money required. At least end of this year, even in the worst case.
- The entire server code is open source, so someone else could potentially host a relay? I,…