New plugin : Party mode 🎉 (#1161)
Co-authored-by: ArjixWasTaken <53124886+ArjixWasTaken@users.noreply.github.com> Co-authored-by: V <vendicated@riseup.net>
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								src/plugins/partyMode.ts
									
									
									
									
									
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										105
									
								
								src/plugins/partyMode.ts
									
									
									
									
									
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/*
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 * Vencord, a modification for Discord's desktop app
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 * Copyright (c) 2023 Vendicated and contributors
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
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*/
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import { definePluginSettings } from "@api/Settings";
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import { Devs } from "@utils/constants";
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import definePlugin, { OptionType } from "@utils/types";
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import { findStoreLazy } from "@webpack";
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import { GenericStore } from "@webpack/common";
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const PoggerModeSettingsStore: GenericStore = findStoreLazy("PoggermodeSettingsStore");
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const enum Intensity {
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    Normal,
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    Better,
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    ProjectX,
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}
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const settings = definePluginSettings({
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    superIntensePartyMode: {
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        description: "Party intensity",
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        type: OptionType.SELECT,
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        options: [
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            { label: "Normal", value: Intensity.Normal, default: true },
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            { label: "Better", value: Intensity.Better },
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            { label: "Project X", value: Intensity.ProjectX },
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        ],
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        restartNeeded: false,
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        onChange: setSettings
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    },
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});
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export default definePlugin({
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    name: "Party mode 🎉",
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    description: "Allows you to use party mode cause the party never ends ✨",
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    authors: [Devs.UwUDev],
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    settings,
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    start() {
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        setPoggerState(true);
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        setSettings(settings.store.superIntensePartyMode);
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    },
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    stop() {
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        setPoggerState(false);
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    },
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});
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function setPoggerState(state: boolean) {
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    Object.assign(PoggerModeSettingsStore.__getLocalVars().state, {
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        enabled: state,
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        settingsVisible: state
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    });
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}
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function setSettings(intensity: Intensity) {
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    const state = {
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        screenshakeEnabledLocations: { 0: true, 1: true, 2: true },
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        shakeIntensity: 1,
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        confettiSize: 16,
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        confettiCount: 5,
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        combosRequiredCount: 1
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    };
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    switch (intensity) {
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        case Intensity.Normal: {
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            Object.assign(state, {
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                screenshakeEnabledLocations: { 0: true, 1: false, 2: false },
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                combosRequiredCount: 5
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            });
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            break;
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        }
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        case Intensity.Better: {
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            Object.assign(state, {
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                confettiSize: 12,
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                confettiCount: 8,
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            });
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            break;
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        }
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        case Intensity.ProjectX: {
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            Object.assign(state, {
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                shakeIntensity: 20,
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                confettiSize: 25,
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                confettiCount: 15,
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            });
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            break;
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        }
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    }
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    Object.assign(PoggerModeSettingsStore.__getLocalVars().state, state);
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}
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			@ -311,6 +311,10 @@ export const Devs = /* #__PURE__*/ Object.freeze({
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        name: "outfoxxed",
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        id: 837425748435796060n
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    },
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    UwUDev: {
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        name: "UwU",
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        id: 691413039156690994n,
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    },
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} satisfies Record<string, Dev>);
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// iife so #__PURE__ works correctly
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			@ -25,7 +25,7 @@ import * as t from "./types/stores";
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export const Flux: t.Flux = findByPropsLazy("connectStores");
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type GenericStore = t.FluxStore & Record<string, any>;
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export type GenericStore = t.FluxStore & Record<string, any>;
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export let MessageStore: Omit<Stores.MessageStore, "getMessages"> & {
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    getMessages(chanId: string): any;
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			@ -37,6 +37,7 @@ export let PermissionStore: GenericStore;
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export let GuildChannelStore: GenericStore;
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export let ReadStateStore: GenericStore;
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export let PresenceStore: GenericStore;
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export let PoggerModeSettingsStore: GenericStore;
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export let GuildStore: Stores.GuildStore & t.FluxStore;
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export let UserStore: Stores.UserStore & t.FluxStore;
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