Game Activity Toggle and SettingsStoreAPI (#587)
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8c47b7080d
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/*
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* Vencord, a modification for Discord's desktop app
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* Copyright (c) 2023 Vendicated and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import Logger from "@utils/Logger";
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import { proxyLazy } from "@utils/proxyLazy";
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import { findModuleId, wreq } from "@webpack";
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import { Settings } from "./settings";
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interface Setting<T> {
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/**
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* Get the setting value
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*/
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getSetting(): T;
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/**
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* Update the setting value
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* @param value The new value
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*/
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updateSetting(value: T | ((old: T) => T)): Promise<void>;
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/**
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* React hook for automatically updating components when the setting is updated
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*/
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useSetting(): T;
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settingsStoreApiGroup: string;
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settingsStoreApiName: string;
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}
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const SettingsStores: Array<Setting<any>> | undefined = proxyLazy(() => {
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const modId = findModuleId('"textAndImages","renderSpoilers"');
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if (modId == null) return new Logger("SettingsStoreAPI").error("Didn't find stores module.");
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const mod = wreq(modId);
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if (mod == null) return;
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return Object.values(mod).filter((s: any) => s?.settingsStoreApiGroup) as any;
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});
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/**
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* Get the store for a setting
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* @param group The setting group
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* @param name The name of the setting
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*/
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export function getSettingStore<T = any>(group: string, name: string): Setting<T> | undefined {
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if (!Settings.plugins.SettingsStoreAPI.enabled) throw new Error("Cannot use SettingsStoreAPI without setting as dependency.");
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return SettingsStores?.find(s => s?.settingsStoreApiGroup === group && s?.settingsStoreApiName === name);
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}
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/**
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* getSettingStore but lazy
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*/
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export function getSettingStoreLazy<T = any>(group: string, name: string) {
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if (!Settings.plugins.SettingsStoreAPI.enabled) throw new Error("Cannot use SettingsStoreAPI without setting as dependency.");
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return proxyLazy(() => getSettingStore<T>(group, name));
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}
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@ -0,0 +1,38 @@
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/*
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* Vencord, a modification for Discord's desktop app
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* Copyright (c) 2022 Vendicated and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import { Devs } from "@utils/constants";
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import definePlugin from "@utils/types";
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export default definePlugin({
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name: "SettingsStoreAPI",
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description: "Patches Discord's SettingsStores to expose their group and name",
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authors: [Devs.Nuckyz],
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patches: [
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{
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find: '"textAndImages","renderSpoilers"',
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replacement: [
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{
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match: /(?<=INFREQUENT_USER_ACTION.{0,20}),useSetting:function/,
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replace: ",settingsStoreApiGroup:arguments[0],settingsStoreApiName:arguments[1]$&"
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}
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]
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}
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]
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});
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@ -0,0 +1,73 @@
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/*
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* Vencord, a modification for Discord's desktop app
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* Copyright (c) 2023 Vendicated and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import "./style.css";
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import { getSettingStoreLazy } from "@api/SettingsStore";
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import ErrorBoundary from "@components/ErrorBoundary";
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import { Devs } from "@utils/constants";
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import definePlugin from "@utils/types";
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import { Tooltip } from "@webpack/common";
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const ShowCurrentGame = getSettingStoreLazy<boolean>("status", "showCurrentGame");
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function GameActivityToggleButton() {
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const showCurrentGame = ShowCurrentGame?.useSetting();
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return (
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<Tooltip text="Toggle Game Activity">
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{tooltipProps => (
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<button
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{...tooltipProps}
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className="game-activity-toggle-btn"
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onClick={() => ShowCurrentGame?.updateSetting(old => !old)}
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>
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<svg
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width="24"
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height="24"
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viewBox="0 96 960 960"
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>
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<g fill="currentColor">
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<path d="M182 856q-51 0-79-35.5T82 734l42-300q9-60 53.5-99T282 296h396q60 0 104.5 39t53.5 99l42 300q7 51-21 86.5T778 856q-21 0-39-7.5T706 826l-90-90H344l-90 90q-15 15-33 22.5t-39 7.5Zm498-240q17 0 28.5-11.5T720 576q0-17-11.5-28.5T680 536q-17 0-28.5 11.5T640 576q0 17 11.5 28.5T680 616Zm-80-120q17 0 28.5-11.5T640 456q0-17-11.5-28.5T600 416q-17 0-28.5 11.5T560 456q0 17 11.5 28.5T600 496ZM310 616h60v-70h70v-60h-70v-70h-60v70h-70v60h70v70Z" />
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{!showCurrentGame && <line x1="920" y1="280" x2="40" y2="880" stroke="var(--status-danger)" stroke-width="80" />}
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</g>
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</svg>
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</button>
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)}
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</Tooltip>
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);
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}
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export default definePlugin({
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name: "GameActivityToggle",
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description: "Adds a button next to the mic and deafen button to toggle game activity.",
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authors: [Devs.Nuckyz],
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dependencies: ["SettingsStoreAPI"],
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patches: [
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{
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find: ".Messages.ACCOUNT_SPEAKING_WHILE_MUTED",
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replacement: {
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match: /this\.renderNameZone\(\).+?children:\[/,
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replace: "$&$self.GameActivityToggleButton(),"
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}
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}
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],
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GameActivityToggleButton: ErrorBoundary.wrap(GameActivityToggleButton, { noop: true })
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});
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[class*="withTagAsButton"] {
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min-width: 88px;
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}
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.game-activity-toggle-btn {
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all: unset;
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color: var(--interactive-normal);
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width: 32px;
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height: 32px;
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border-radius: 4px;
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display: flex;
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justify-content: center;
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align-items: center;
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}
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.game-activity-toggle-btn:hover {
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color: var(--interactive-hover);
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background-color: var(--background-modifier-selected);
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}
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