Some browsers (at least recent Chrome versions) automatically take
image metadata into account when drawing images into a canvas.
There seem to be no way to prevent that behavior, and the only
way to detect it seems to compare with a known image.
See: https://github.com/w3c/csswg-drafts/issues/4666
Solution adapted from:
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| .. | ||
| __tests__ | ||
| base64.js | ||
| html.js | ||
| log_out.js | ||
| numbers.js | ||
| resize_image.js | ||
| scrollbar.js | ||