glitchier-soc/app/javascript/mastodon/components/intersection_observer_article.js

122 lines
4 KiB
JavaScript

import React from 'react';
import PropTypes from 'prop-types';
import ImmutablePureComponent from 'react-immutable-pure-component';
import scheduleIdleTask from '../features/ui/util/schedule_idle_task';
import getRectFromEntry from '../features/ui/util/get_rect_from_entry';
export default class IntersectionObserverArticle extends ImmutablePureComponent {
static propTypes = {
intersectionObserverWrapper: PropTypes.object,
id: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),
index: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),
listLength: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),
children: PropTypes.node,
};
state = {
isHidden: false, // set to true in requestIdleCallback to trigger un-render
}
shouldComponentUpdate (nextProps, nextState) {
if (!nextState.isIntersecting && nextState.isHidden) {
// It's only if we're not intersecting (i.e. offscreen) and isHidden is true
// that either "isIntersecting" or "isHidden" matter, and then they're
// the only things that matter (and updated ARIA attributes).
return this.state.isIntersecting || !this.state.isHidden || nextProps.listLength !== this.props.listLength;
} else if (nextState.isIntersecting && !this.state.isIntersecting) {
// If we're going from a non-intersecting state to an intersecting state,
// (i.e. offscreen to onscreen), then we definitely need to re-render
return true;
}
// Otherwise, diff based on "updateOnProps" and "updateOnStates"
return super.shouldComponentUpdate(nextProps, nextState);
}
componentDidMount () {
if (!this.props.intersectionObserverWrapper) {
// TODO: enable IntersectionObserver optimization for notification statuses.
// These are managed in notifications/index.js rather than status_list.js
return;
}
this.props.intersectionObserverWrapper.observe(
this.props.id,
this.node,
this.handleIntersection
);
this.componentMounted = true;
}
componentWillUnmount () {
if (this.props.intersectionObserverWrapper) {
this.props.intersectionObserverWrapper.unobserve(this.props.id, this.node);
}
this.componentMounted = false;
}
handleIntersection = (entry) => {
if (this.node && this.node.children.length !== 0) {
// save the height of the fully-rendered element
this.height = getRectFromEntry(entry).height;
if (this.props.onHeightChange) {
this.props.onHeightChange(this.props.status, this.height);
}
}
this.setState((prevState) => {
if (prevState.isIntersecting && !entry.isIntersecting) {
scheduleIdleTask(this.hideIfNotIntersecting);
}
return {
isIntersecting: entry.isIntersecting,
isHidden: false,
};
});
}
hideIfNotIntersecting = () => {
if (!this.componentMounted) {
return;
}
// When the browser gets a chance, test if we're still not intersecting,
// and if so, set our isHidden to true to trigger an unrender. The point of
// this is to save DOM nodes and avoid using up too much memory.
// See: https://github.com/tootsuite/mastodon/issues/2900
this.setState((prevState) => ({ isHidden: !prevState.isIntersecting }));
}
handleRef = (node) => {
this.node = node;
}
render () {
const { children, id, index, listLength } = this.props;
const { isIntersecting, isHidden } = this.state;
if (!isIntersecting && isHidden) {
return (
<article
ref={this.handleRef}
aria-posinset={index}
aria-setsize={listLength}
style={{ height: `${this.height}px`, opacity: 0, overflow: 'hidden' }}
data-id={id}
tabIndex='0'
>
{children && React.cloneElement(children, { hidden: true })}
</article>
);
}
return (
<article ref={this.handleRef} aria-posinset={index} aria-setsize={listLength} data-id={id} tabIndex='0'>
{children && React.cloneElement(children, { hidden: false })}
</article>
);
}
}