* Refactored Avatar and AvatarOverlay (DRY) to have 'account' as prop.
Also removed animate attribute from compose navigation bar, which should
have never been there. Added test for avatar overlay.
* fix broken tests
* god dammit another bug in tests! travis please let this pass
* formatting in avatar overlay
The feature to pin column could hide the rightmost column, which is
specified with children property of ColumnsArea.
The user is likely to see the column when the property changed, so scroll
the area in such cases.
* fix(status_action_bar): Use aria-pressed for reblog and favourite button
* fix(column_back_button): Keyboard accessible
* fix(status_content): Make focusable and accessible
* fix(dropdown_menu): Use aria-expanded instead of aria-pressed
* fix(emoji_picker_dropdown): Use aria-expanded instead of aria-hidden
* feat(icon_button): Add aria-expanded
* fix(privacy_dropdown): Use aria-expanded instead of aria-hidden
* fix(dropdown_menu): Keyboard navigation
* fix(icon_button): Add aria-pressed attribute
* fix(privacy_dropdown): Make accessible
* fix(emoji_picker_dropdown): Make accessible
* fix(icon_button): Support tabIndex
* fix(actions_modal): Remove icon from tab order
* fix(dropdown_menu): Add role=group
* fix(setting_toggle): Toggle via space key
* fix(dropdown_menu): Remove redundant handling of Space key
* fix(emoji_picker_dropdown): Remove redundant Space key handling
* fix(privacy_dropdown): Remove redundant Space key handling
* fix(status): Switch to article and add aria-posinset, aria-setsize
* fix(status_list): Use role=feed and pass more ARIA props to Status
* chore(eslint): jsx-a11y/role-supports-aria-props
* fix(dropdown_menu): Open as modal on mobile
* fix(dropdown_menu): Open modal on touch
* fix(dropdown_menu): Show status
* fix(dropdown_menu): Max dimensions and reduce padding
* chore(dropdown_menu): Test new functionality
* refactor: Use DropdownMenuContainer instead of DropdownMenu
* feat(privacy_dropdown): Open as modal on touch devices
* feat(modal_root): Do not load actions-modal async
* fix(column_header): Invalid ARIA role
* fix(column): Remove hidden nodes from the DOM
* refactor(column_link): Remove unused property hideOnMobile
* fix(column_header): Use aria-pressed
* fix(column_header): Make collapsed content not focusable, add focusable property
* fix(column_loading): Make header non-focusable
* fix(column_settings): Use role to group the toggles
* fix(compose): Use nav and remove redundant aria-label
* fix(tabs_tab): Use nav and add aria-label
* fix(app): Add aria-label for settings toggle button
* chore: Run yarn manage:translations
This PR adds a new notification cleaning mode, super perfectly tuned for accessibility, and removes the previous notification cleaning functionality as it's now redundant.
* w.i.p. notif clearing mode
* Better CSS for selected notification and shorter text if Stretch is off
* wip for rebase ~
* all working in notif clearing mode, except the actual removal
* bulk delete route for piggo
* cleaning + refactor. endpoint gives 422 for some reason
* formatting
* use the right route
* fix broken destroy_multiple
* load more notifs after succ cleaning
* satisfy eslint
* Removed CSS for the old notif delete button
* Tabindex=0 is mandatory
In order to make it possible to tab to this element you must have tab index = 0. Removing this violates WCAG and makes it impossible to use the interface without good eyesight and a mouse. So nobody with certain mobility impairments, vision impairments, or brain injuries would be able to use this feature if you don't have tabindex=0
* Corrected aria-label
Previous label implied a different behavior from what actually happens
* aria role localization & made the overlay behave like a checkbox
* checkboxes css and better contrast
* color tuning for the notif overlay
* fanceh checkboxes etc and nice backgrounds
* SHUT UP TRAVIS
Though size of extended-video-player is already fixed to 80vw*80vh in components.scss, player size was also set to original video size in extended_video_player.js. Video size is fixed to 80vw*80vh, so video player's size must also be fixed to 80vw*80vh.