[Glitch] Fix mascot being too large, and a code style issue

Port bba0269d97 to glitch-soc

Signed-off-by: Thibaut Girka <thib@sitedethib.com>
main
Eugen Rochko 5 years ago committed by Thibaut Girka
parent 369201a425
commit 9dc1f7d299

@ -41,8 +41,7 @@ export default function statuses(state = initialState, action) {
case FAVOURITE_REQUEST: case FAVOURITE_REQUEST:
return state.setIn([action.status.get('id'), 'favourited'], true); return state.setIn([action.status.get('id'), 'favourited'], true);
case UNFAVOURITE_SUCCESS: case UNFAVOURITE_SUCCESS:
const favouritesCount = action.status.get('favourites_count'); return state.updateIn([action.status.get('id'), 'favourites_count'], x => Math.max(0, x - 1));
return state.setIn([action.status.get('id'), 'favourites_count'], favouritesCount - 1);
case FAVOURITE_FAIL: case FAVOURITE_FAIL:
return state.get(action.status.get('id')) === undefined ? state : state.setIn([action.status.get('id'), 'favourited'], false); return state.get(action.status.get('id')) === undefined ? state : state.setIn([action.status.get('id'), 'favourited'], false);
case BOOKMARK_REQUEST: case BOOKMARK_REQUEST:

@ -210,7 +210,7 @@
display: block; display: block;
object-fit: contain; object-fit: contain;
object-position: bottom left; object-position: bottom left;
width: 100%; width: 85%;
height: 100%; height: 100%;
pointer-events: none; pointer-events: none;
user-drag: none; user-drag: none;

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