Remove pointer events on the entire UI when a dropdown menu is open (#6648)
* Remove pointer events on the entire UI when a dropdown menu is open This prevents operations to change the location of the menu such as scrolling. * Fix mistake from mergeth-downstream
parent
3e8713636b
commit
95fce1bca0
@ -0,0 +1,10 @@
|
||||
export const DROPDOWN_MENU_OPEN = 'DROPDOWN_MENU_OPEN';
|
||||
export const DROPDOWN_MENU_CLOSE = 'DROPDOWN_MENU_CLOSE';
|
||||
|
||||
export function openDropdownMenu(id, placement) {
|
||||
return { type: DROPDOWN_MENU_OPEN, id, placement };
|
||||
}
|
||||
|
||||
export function closeDropdownMenu(id) {
|
||||
return { type: DROPDOWN_MENU_CLOSE, id };
|
||||
}
|
@ -0,0 +1,18 @@
|
||||
import Immutable from 'immutable';
|
||||
import {
|
||||
DROPDOWN_MENU_OPEN,
|
||||
DROPDOWN_MENU_CLOSE,
|
||||
} from '../actions/dropdown_menu';
|
||||
|
||||
const initialState = Immutable.Map({ openId: null, placement: null });
|
||||
|
||||
export default function dropdownMenu(state = initialState, action) {
|
||||
switch (action.type) {
|
||||
case DROPDOWN_MENU_OPEN:
|
||||
return state.merge({ openId: action.id, placement: action.placement });
|
||||
case DROPDOWN_MENU_CLOSE:
|
||||
return state.get('openId') === action.id ? state.set('openId', null) : state;
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
Loading…
Reference in new issue