[Glitch] Make <Audio> to handle volume change

Port 3cf60ba267 to glitch-soc

Signed-off-by: Claire <claire.github-309c@sitedethib.com>
main
Mina Her 2 years ago committed by Claire
parent cf3ad10e75
commit 78b822c61d

@ -59,7 +59,7 @@ class Audio extends React.PureComponent {
duration: null,
paused: true,
muted: false,
volume: 0.5,
volume: 1,
dragging: false,
revealed: this.props.visible !== undefined ? this.props.visible : (displayMedia !== 'hide_all' && !this.props.sensitive || displayMedia === 'show_all'),
};
@ -80,8 +80,8 @@ class Audio extends React.PureComponent {
_pack() {
return {
src: this.props.src,
volume: this.audio.volume,
muted: this.audio.muted,
volume: this.state.volume,
muted: this.state.muted,
currentTime: this.audio.currentTime,
poster: this.props.poster,
backgroundColor: this.props.backgroundColor,
@ -117,7 +117,8 @@ class Audio extends React.PureComponent {
this.audio = c;
if (this.audio) {
this.setState({ volume: this.audio.volume, muted: this.audio.muted });
this.audio.volume = 1;
this.audio.muted = false;
}
}
@ -208,7 +209,9 @@ class Audio extends React.PureComponent {
const muted = !this.state.muted;
this.setState({ muted }, () => {
this.audio.muted = muted;
if (this.gainNode) {
this.gainNode.gain.value = muted ? 0 : this.state.volume;
}
});
}
@ -286,7 +289,9 @@ class Audio extends React.PureComponent {
if(!isNaN(x)) {
this.setState({ volume: x }, () => {
this.audio.volume = x;
if (this.gainNode) {
this.gainNode.gain.value = this.state.muted ? 0 : x;
}
});
}
}, 15);
@ -319,20 +324,12 @@ class Audio extends React.PureComponent {
}
handleLoadedData = () => {
const { autoPlay, currentTime, volume, muted } = this.props;
const { autoPlay, currentTime } = this.props;
if (currentTime) {
this.audio.currentTime = currentTime;
}
if (volume !== undefined) {
this.audio.volume = volume;
}
if (muted !== undefined) {
this.audio.muted = muted;
}
if (autoPlay) {
this.togglePlay();
}
@ -342,11 +339,16 @@ class Audio extends React.PureComponent {
const AudioContext = window.AudioContext || window.webkitAudioContext;
const context = new AudioContext();
const source = context.createMediaElementSource(this.audio);
const gainNode = context.createGain();
gainNode.gain.value = this.state.muted ? 0 : this.state.volume;
this.visualizer.setAudioContext(context, source);
source.connect(context.destination);
source.connect(gainNode);
gainNode.connect(context.destination);
this.audioContext = context;
this.gainNode = gainNode;
}
handleDownload = () => {

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