Fix design of announcements in admin UI (#12989)
parent
5bc109eeb7
commit
6c643bed6a
@ -1,21 +1,19 @@
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%tr
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%td
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.announcements-list__item
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= link_to edit_admin_announcement_path(announcement), class: 'announcements-list__item__title' do
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= truncate(announcement.text)
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%td
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= time_range(announcement) if announcement.time_range?
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%td
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- if announcement.scheduled_at.present?
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= fa_icon('clock-o') if announcement.scheduled_at > Time.now.utc
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= l(announcement.scheduled_at)
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- else
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= l(announcement.created_at)
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%td
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- if can?(:update, announcement)
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- if announcement.published?
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= table_link_to 'pause', t('admin.announcements.unpublish'), unpublish_admin_announcement_path(announcement), method: :post, data: { confirm: t('admin.accounts.are_you_sure') }
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.announcements-list__item__action-bar
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.announcements-list__item__meta
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- if announcement.scheduled_at.present?
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= t('admin.announcements.scheduled_for', time: l(announcement.scheduled_at))
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- else
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= table_link_to 'play', t('admin.announcements.publish'), publish_admin_announcement_path(announcement), method: :post, data: { confirm: t('admin.accounts.are_you_sure') }
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= l(announcement.created_at)
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= table_link_to 'pencil', t('generic.edit'), edit_admin_announcement_path(announcement)
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%div
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- if can?(:update, announcement)
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- if announcement.published?
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= table_link_to 'toggle-off', t('admin.announcements.unpublish'), unpublish_admin_announcement_path(announcement), method: :post, data: { confirm: t('admin.accounts.are_you_sure') }
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- else
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= table_link_to 'toggle-on', t('admin.announcements.publish'), publish_admin_announcement_path(announcement), method: :post, data: { confirm: t('admin.accounts.are_you_sure') }
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= table_link_to 'trash', t('generic.delete'), admin_announcement_path(announcement), method: :delete, data: { confirm: t('admin.accounts.are_you_sure') } if can?(:destroy, announcement)
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= table_link_to 'trash', t('generic.delete'), admin_announcement_path(announcement), method: :delete, data: { confirm: t('admin.accounts.are_you_sure') } if can?(:destroy, announcement)
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