Assume Glitch::KeywordMute#destroy! works and error out if it doesn't.

There's nothing useful we can display if the destroy action messes up,
so might as well assert it does and complain loudly if it doesn't.
th-downstream
David Yip 7 years ago
parent 2da4eca986
commit 53c2ea1a86

@ -33,12 +33,9 @@ class Settings::KeywordMutesController < ApplicationController
end
def destroy
if @keyword_mute.destroy
redirect_to settings_keyword_mutes_path, notice: I18n.t('generic.changes_saved_msg')
else
# FIXME
redirect_to settings_keyword_mutes_path, notice: "huh that didn't work right"
end
@keyword_mute.destroy!
redirect_to settings_keyword_mutes_path, notice: I18n.t('generic.changes_saved_msg')
end
def destroy_all

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