[Glitch] Fix image uploads being random data when canvas read access is blocked
Port d8d43a427a to glitch-soc
Signed-off-by: Thibaut Girka <thib@sitedethib.com>
			
			
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					 1 changed files with 41 additions and 9 deletions
				
			
		|  | @ -41,6 +41,45 @@ const dropOrientationIfNeeded = (orientation) => new Promise(resolve => { | |||
|   } | ||||
| }); | ||||
| 
 | ||||
| // Some browsers don't allow reading from a canvas and instead return all-white
 | ||||
| // or randomized data. Use a pre-defined image to check if reading the canvas
 | ||||
| // works.
 | ||||
| const checkCanvasReliability = () => new Promise((resolve, reject) => { | ||||
|   switch(_browser_quirks['canvas-read-unreliable']) { | ||||
|   case true: | ||||
|     reject('Canvas reading unreliable'); | ||||
|     break; | ||||
|   case false: | ||||
|     resolve(); | ||||
|     break; | ||||
|   default: | ||||
|     // 2×2 GIF with white, red, green and blue pixels
 | ||||
|     const testImageURL = | ||||
|       'data:image/gif;base64,R0lGODdhAgACAKEDAAAA//8AAAD/AP///ywAAAAAAgACAAACA1wEBQA7'; | ||||
|     const refData = | ||||
|       [255, 255, 255, 255,  255, 0, 0, 255,  0, 255, 0, 255,  0, 0, 255, 255]; | ||||
|     const img = new Image(); | ||||
|     img.onload = () => { | ||||
|       const canvas  = document.createElement('canvas'); | ||||
|       const context = canvas.getContext('2d'); | ||||
|       context.drawImage(img, 0, 0, 2, 2); | ||||
|       const imageData = context.getImageData(0, 0, 2, 2); | ||||
|       if (imageData.data.every((x, i) => refData[i] === x)) { | ||||
|         _browser_quirks['canvas-read-unreliable'] = false; | ||||
|         resolve(); | ||||
|       } else { | ||||
|         _browser_quirks['canvas-read-unreliable'] = true; | ||||
|         reject('Canvas reading unreliable'); | ||||
|       } | ||||
|     }; | ||||
|     img.onerror = () => { | ||||
|       _browser_quirks['canvas-read-unreliable'] = true; | ||||
|       reject('Failed to load test image'); | ||||
|     }; | ||||
|     img.src = testImageURL; | ||||
|   } | ||||
| }); | ||||
| 
 | ||||
| const getImageUrl = inputFile => new Promise((resolve, reject) => { | ||||
|   if (window.URL && URL.createObjectURL) { | ||||
|     try { | ||||
|  | @ -110,14 +149,6 @@ const processImage = (img, { width, height, orientation, type = 'image/png' }) = | |||
| 
 | ||||
|   context.drawImage(img, 0, 0, width, height); | ||||
| 
 | ||||
|   // The Tor Browser and maybe other browsers may prevent reading from canvas
 | ||||
|   // and return an all-white image instead. Assume reading failed if the resized
 | ||||
|   // image is perfectly white.
 | ||||
|   const imageData = context.getImageData(0, 0, width, height); | ||||
|   if (imageData.data.every(value => value === 255)) { | ||||
|     throw 'Failed to read from canvas'; | ||||
|   } | ||||
| 
 | ||||
|   canvas.toBlob(resolve, type); | ||||
| }); | ||||
| 
 | ||||
|  | @ -127,7 +158,8 @@ const resizeImage = (img, type = 'image/png') => new Promise((resolve, reject) = | |||
|   const newWidth  = Math.round(Math.sqrt(MAX_IMAGE_PIXELS * (width / height))); | ||||
|   const newHeight = Math.round(Math.sqrt(MAX_IMAGE_PIXELS * (height / width))); | ||||
| 
 | ||||
|   getOrientation(img, type) | ||||
|   checkCanvasReliability() | ||||
|     .then(getOrientation(img, type)) | ||||
|     .then(orientation => processImage(img, { | ||||
|       width: newWidth, | ||||
|       height: newHeight, | ||||
|  |  | |||
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