glitchier-soc/app/javascript/flavours/glitch/components/avatar.js

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import classNames from 'classnames';
import React from 'react';
import PropTypes from 'prop-types';
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import ImmutablePropTypes from 'react-immutable-proptypes';
import { autoPlayGif } from 'flavours/glitch/util/initial_state';
export default class Avatar extends React.PureComponent {
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static propTypes = {
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account: ImmutablePropTypes.map.isRequired,
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className: PropTypes.string,
size: PropTypes.number.isRequired,
style: PropTypes.object,
inline: PropTypes.bool,
animate: PropTypes.bool,
};
static defaultProps = {
animate: autoPlayGif,
size: 20,
inline: false,
};
state = {
hovering: false,
};
handleMouseEnter = () => {
if (this.props.animate) return;
this.setState({ hovering: true });
}
handleMouseLeave = () => {
if (this.props.animate) return;
this.setState({ hovering: false });
}
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render () {
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const {
account,
animate,
className,
inline,
size,
} = this.props;
const { hovering } = this.state;
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const src = account.get('avatar');
const staticSrc = account.get('avatar_static');
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const computedClass = classNames('account__avatar', { 'account__avatar-inline': inline }, className);
const style = {
...this.props.style,
width: `${size}px`,
height: `${size}px`,
backgroundSize: `${size}px ${size}px`,
};
if (hovering || animate) {
style.backgroundImage = `url(${src})`;
} else {
style.backgroundImage = `url(${staticSrc})`;
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}
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return (
<div
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className={computedClass}
onMouseEnter={this.handleMouseEnter}
onMouseLeave={this.handleMouseLeave}
style={style}
data-avatar-of={`@${account.get('acct')}`}
/>
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);
}
}