Tried launching the game as offline mode and then attempt E4MC, this happened. Maybe the authentication was not even related to this error though...
[10:24:05] [Thread-14/INFO]: resp: (GET https://broker.e4mc.link/getBestRelay) 200
[10:24:05] [Thread-14/INFO]: using relay eu
[10:24:16] [nioEventLoopGroup-2-1/INFO]: [System] [CHAT] An error occurred in e4mc
[10:24:16] [nioEventLoopGroup-2-1/WARN]: An exception was thrown by vg.skye.e4mc_minecraft.QuiclimeHandler$$Lambda/0x0000026302529fd0.operationComplete()
io.netty.incubator.codec.quic.QuicClosedChannelException: null
at io.netty.incubator.codec.quic.QuicheQuicChannel.failPendingConnectPromise(QuicheQuicChannel.java:406) ~[e4mc-4.0.1+1.19.4-fabric.jar:?]
at io.netty.incubator.codec.quic.QuicheQuicChannel.doClose(QuicheQuicChannel.java:571) ~[e4mc-4.0.1+1.19.4-fabric.jar:?]
at io.netty.channel.AbstractChannel$AbstractUnsafe.doClose0(AbstractChannel.java:754) ~[netty-transport-4.1.97.Final.jar:?]
at io.netty.channel.AbstractChannel$AbstractUnsafe.close(AbstractChannel.java:731) ~[netty-transport-4.1.97.Final.jar:?]
at io.netty.channel.AbstractChannel$AbstractUnsafe.close(AbstractChannel.java:620) ~[netty-transport-4.1.97.Final.jar:?]
at io.netty.incubator.codec.quic.QuicheQuicChannel.forceClose(QuicheQuicChannel.java:419) ~[e4mc-4.0.1+1.19.4-fabric.jar:?]
at io.netty.incubator.codec.quic.QuicheQuicChannel$TimeoutHandler.run(QuicheQuicChannel.java:1756) ~[e4mc-4.0.1+1.19.4-fabric.jar:?]
at io.netty.util.concurrent.PromiseTask.runTask(PromiseTask.java:98) ~[netty-common-4.1.97.Final.jar:?]
at io.netty.util.concurrent.ScheduledFutureTask.run(ScheduledFutureTask.java:153) ~[netty-common-4.1.97.Final.jar:?]
at io.netty.util.concurrent.AbstractEventExecutor.runTask(AbstractEventExecutor.java:174) ~[netty-common-4.1.97.Final.jar:?]
at io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:167) ~[netty-common-4.1.97.Final.jar:?]
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:470) ~[netty-common-4.1.97.Final.jar:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:569) ~[netty-transport-4.1.97.Final.jar:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$4.run(SingleThreadEventExecutor.java:997) ~[netty-common-4.1.97.Final.jar:?]
at io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74) ~[netty-common-4.1.97.Final.jar:?]
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30) ~[netty-common-4.1.97.Final.jar:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
Tried launching the game as offline mode and then attempt E4MC, this happened. Maybe the authentication was not even related to this error though...
```
[10:24:05] [Thread-14/INFO]: resp: (GET https://broker.e4mc.link/getBestRelay) 200
[10:24:05] [Thread-14/INFO]: using relay eu
[10:24:16] [nioEventLoopGroup-2-1/INFO]: [System] [CHAT] An error occurred in e4mc
[10:24:16] [nioEventLoopGroup-2-1/WARN]: An exception was thrown by vg.skye.e4mc_minecraft.QuiclimeHandler$$Lambda/0x0000026302529fd0.operationComplete()
io.netty.incubator.codec.quic.QuicClosedChannelException: null
at io.netty.incubator.codec.quic.QuicheQuicChannel.failPendingConnectPromise(QuicheQuicChannel.java:406) ~[e4mc-4.0.1+1.19.4-fabric.jar:?]
at io.netty.incubator.codec.quic.QuicheQuicChannel.doClose(QuicheQuicChannel.java:571) ~[e4mc-4.0.1+1.19.4-fabric.jar:?]
at io.netty.channel.AbstractChannel$AbstractUnsafe.doClose0(AbstractChannel.java:754) ~[netty-transport-4.1.97.Final.jar:?]
at io.netty.channel.AbstractChannel$AbstractUnsafe.close(AbstractChannel.java:731) ~[netty-transport-4.1.97.Final.jar:?]
at io.netty.channel.AbstractChannel$AbstractUnsafe.close(AbstractChannel.java:620) ~[netty-transport-4.1.97.Final.jar:?]
at io.netty.incubator.codec.quic.QuicheQuicChannel.forceClose(QuicheQuicChannel.java:419) ~[e4mc-4.0.1+1.19.4-fabric.jar:?]
at io.netty.incubator.codec.quic.QuicheQuicChannel$TimeoutHandler.run(QuicheQuicChannel.java:1756) ~[e4mc-4.0.1+1.19.4-fabric.jar:?]
at io.netty.util.concurrent.PromiseTask.runTask(PromiseTask.java:98) ~[netty-common-4.1.97.Final.jar:?]
at io.netty.util.concurrent.ScheduledFutureTask.run(ScheduledFutureTask.java:153) ~[netty-common-4.1.97.Final.jar:?]
at io.netty.util.concurrent.AbstractEventExecutor.runTask(AbstractEventExecutor.java:174) ~[netty-common-4.1.97.Final.jar:?]
at io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:167) ~[netty-common-4.1.97.Final.jar:?]
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:470) ~[netty-common-4.1.97.Final.jar:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:569) ~[netty-transport-4.1.97.Final.jar:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$4.run(SingleThreadEventExecutor.java:997) ~[netty-common-4.1.97.Final.jar:?]
at io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74) ~[netty-common-4.1.97.Final.jar:?]
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30) ~[netty-common-4.1.97.Final.jar:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
```
Tried launching the game as offline mode and then attempt E4MC, this happened. Maybe the authentication was not even related to this error though...