Not sure what is causing it, but my players are being timed out constantly, sometimes the mod works flawlessly, sometimes it doesn't. Might be related to my PC or my internet, not sure but here are the relevant logs:
[16:09:03] [Thread-40/INFO]: req: https://broker.e4mc.link/getBestRelay GET
[16:09:03] [Render thread/INFO]: Started serving on 60818
[16:09:03] [Render thread/INFO]: [System] [CHAT] Local game hosted on port [60818]
[16:09:03] [Thread-40/INFO]: resp: (GET https://broker.e4mc.link/getBestRelay) 200
[16:09:03] [Thread-40/INFO]: using relay jp
[16:09:04] [nioEventLoopGroup-5-1/INFO]: control channel open: [id: 0x99d29a9c, QuicStreamAddress{streamId=0}]
[16:09:04] [nioEventLoopGroup-5-1/INFO]: control channel write complete
[16:09:04] [nioEventLoopGroup-5-1/INFO]: Domain assigned: museum-inmate.jp.e4mc.link
[16:09:04] [nioEventLoopGroup-5-1/INFO]: [System] [CHAT] Local game hosted on domain [museum-inmate.jp.e4mc.link] (Click here to stop)
[16:09:42] [nioEventLoopGroup-5-1/INFO]: channel active: [id: 0x02188224, QuicStreamAddress{streamId=1}]
[16:09:45] [User Authenticator #5/INFO]: UUID of player MandaRin99 is 82676bdc-c500-4e01-83c3-07c6424fd752
[16:09:45] [Server thread/INFO]: MandaRin99[local:E:135e4ddd] logged in with entity id 4448 at (92.15173625592278, 106.0, 258.67149626656277)
[16:09:45] [Server thread/INFO]: MandaRin99 joined the game
[16:09:45] [Render thread/INFO]: [System] [CHAT] MandaRin99 joined the game
[16:09:47] [Netty Server IO #12/INFO]: Priority overwritten for player MandaRin99. Claiming: GRAVE / Robbing: INVENTORY
[16:10:15] [nioEventLoopGroup-5-1/INFO]: channel inactive(from MC): [id: 0x02188224, QuicStreamAddress{streamId=1}] (MC: [id: 0x280bd503, L:local:E:135e4ddd ! R:local:e4mc-relay])
[16:10:16] [Server thread/INFO]: MandaRin99 lost connection: Timed out
[16:10:16] [Server thread/INFO]: MandaRin99 left the game
[16:10:16] [Render thread/INFO]: [System] [CHAT] MandaRin99 left the game
[16:10:17] [nioEventLoopGroup-5-1/INFO]: channel inactive(from Quiclime): [id: 0x02188224, QuicStreamAddress{streamId=1}] (MC: [id: 0x280bd503, L:local:E:135e4ddd ! R:local:e4mc-relay])
If it isn't the mod, was hoping I could still get help in figure it out, I tried looking at my firewall and made sure javaw.exe was allowed on both Private and Public, so no idea what is causing it. Full log posted below(After quitting the game).
Not sure what is causing it, but my players are being timed out constantly, sometimes the mod works flawlessly, sometimes it doesn't. Might be related to my PC or my internet, not sure but here are the relevant logs:
```
[16:09:03] [Thread-40/INFO]: req: https://broker.e4mc.link/getBestRelay GET
[16:09:03] [Render thread/INFO]: Started serving on 60818
[16:09:03] [Render thread/INFO]: [System] [CHAT] Local game hosted on port [60818]
[16:09:03] [Thread-40/INFO]: resp: (GET https://broker.e4mc.link/getBestRelay) 200
[16:09:03] [Thread-40/INFO]: using relay jp
[16:09:04] [nioEventLoopGroup-5-1/INFO]: control channel open: [id: 0x99d29a9c, QuicStreamAddress{streamId=0}]
[16:09:04] [nioEventLoopGroup-5-1/INFO]: control channel write complete
[16:09:04] [nioEventLoopGroup-5-1/INFO]: Domain assigned: museum-inmate.jp.e4mc.link
[16:09:04] [nioEventLoopGroup-5-1/INFO]: [System] [CHAT] Local game hosted on domain [museum-inmate.jp.e4mc.link] (Click here to stop)
[16:09:42] [nioEventLoopGroup-5-1/INFO]: channel active: [id: 0x02188224, QuicStreamAddress{streamId=1}]
[16:09:45] [User Authenticator #5/INFO]: UUID of player MandaRin99 is 82676bdc-c500-4e01-83c3-07c6424fd752
[16:09:45] [Server thread/INFO]: MandaRin99[local:E:135e4ddd] logged in with entity id 4448 at (92.15173625592278, 106.0, 258.67149626656277)
[16:09:45] [Server thread/INFO]: MandaRin99 joined the game
[16:09:45] [Render thread/INFO]: [System] [CHAT] MandaRin99 joined the game
[16:09:47] [Netty Server IO #12/INFO]: Priority overwritten for player MandaRin99. Claiming: GRAVE / Robbing: INVENTORY
[16:10:15] [nioEventLoopGroup-5-1/INFO]: channel inactive(from MC): [id: 0x02188224, QuicStreamAddress{streamId=1}] (MC: [id: 0x280bd503, L:local:E:135e4ddd ! R:local:e4mc-relay])
[16:10:16] [Server thread/INFO]: MandaRin99 lost connection: Timed out
[16:10:16] [Server thread/INFO]: MandaRin99 left the game
[16:10:16] [Render thread/INFO]: [System] [CHAT] MandaRin99 left the game
[16:10:17] [nioEventLoopGroup-5-1/INFO]: channel inactive(from Quiclime): [id: 0x02188224, QuicStreamAddress{streamId=1}] (MC: [id: 0x280bd503, L:local:E:135e4ddd ! R:local:e4mc-relay])
```
If it isn't the mod, was hoping I could still get help in figure it out, I tried looking at my firewall and made sure javaw.exe was allowed on both Private and Public, so no idea what is causing it. Full log posted below(After quitting the game).
Not sure what is causing it, but my players are being timed out constantly, sometimes the mod works flawlessly, sometimes it doesn't. Might be related to my PC or my internet, not sure but here are the relevant logs:
If it isn't the mod, was hoping I could still get help in figure it out, I tried looking at my firewall and made sure javaw.exe was allowed on both Private and Public, so no idea what is causing it. Full log posted below(After quitting the game).