1.18.2 Player can't connect kicked with issue internal_exception #28
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opened 1 year ago by clappedchick3n
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Attached my last three logs
in the logs it says:
[13:56:41] [Server thread/INFO]: player[local:E:76b44bff] logged in with entity id 952 at (-179.5, 78.0, -13.5)
[13:56:41] [Server thread/INFO]: player joined the game
[13:56:41] [Render thread/INFO]: [CHAT] player joined the game
[13:56:41] [Server thread/INFO]: Syncing 0 factions to the client
[13:56:41] [Server thread/INFO]: Syncing config to player (uuid)
[13:56:43] [nioEventLoopGroup-2-1/INFO]: channel inactive(from Quiclime): [id: 0xdcde87d1, QuicStreamAddress{streamId=5}] (MC: [id: 0xdc829a43, L:local:E:76b44bff - R:local:e4mc-relay])
[13:56:43] [nioEventLoopGroup-2-1/INFO]: channel inactive(from MC): [id: 0xdcde87d1, QuicStreamAddress{streamId=5}] (MC: [id: 0xdc829a43, L:local:E:76b44bff ! R:local:e4mc-relay])
[13:56:43] [nioEventLoopGroup-2-1/INFO]: channel inactive(from Quiclime): [id: 0xdcde87d1, QuicStreamAddress{streamId=5}] (MC: [id: 0xdc829a43, L:local:E:76b44bff ! R:local:e4mc-relay])
[13:56:43] [Server thread/INFO]: player lost connection: Disconnected
[13:56:43] [Server thread/INFO]: player left the game
[13:56:43] [Server thread/INFO]: Chunk Tracking Graph Force Remove player
[13:56:43] [Render thread/INFO]: [CHAT] player left the game
conflict seems to be with connectivity, when I removed it it works fine.